Description
Wanted to learn how to create a low poly object for a piece with complex silhouette and more ornate features. I've added some screenshots within Maya of the high poly, low poly, and uv work.
concept
https://www.metmuseum.org/toah/works-of-art/1998.19/
Notes
Was happy with the outcome overall but didn't add enough geometry for the lid in the low poly version and so it's much flatter than my high poly sculpt. Will look to fix for future projects.